Take a look at our guide and codelab to help you migrate your codebase using Material Components for Android to the new Material 3 system.
Additionally, if you are still using the legacy Design Support Library, take a look at our legacy guide to help you migrate your codebase to Material Components for Android.
-
Make sure the
mavenCentral()andgoogle()repositories are declared in your project:repositories { mavenCentral() google() } -
Add the dependency to your module's
build.gradlefile:dependencies { implementation 'com.pubiqq.android.material:material:<version>' } -
Make sure your module has no
com.google.android.material:materialdependency, not even a transitive one. If your module declares a directcom.google.android.material:materialdependency, remove it. To replace all transitivecom.google.android.material:materialdependencies withcom.pubiqq.android.material:material, add the following to your module'sbuild.gradlefile:configurations.configureEach { resolutionStrategy { dependencySubstitution { substitute module('com.google.android.material:material') using module('com.pubiqq.android.material:material:<version>') } } }
As an alternative to substitution, you can exclude
com.google.android.material:materialfrom the module's dependencies:configurations.configureEach { exclude group: 'com.google.android.material', module: 'material' }
Since
com.pubiqq.android.material:materialprovides the same classes, this has the same effect as substitution.
The Material library is built with AGP 8.7.3+ and
android.nonTransitiveRClass=true, meaning
R classes are no longer transitive
and resources must be fully qualified with their library path when used
programmatically.
For example, since colorPrimary is defined in the AppCompat library, you must
refer to it as androidx.appcompat.R.attr.colorPrimary as opposed to
com.google.android.material.R.attr.colorPrimary or R.attr.colorPrimary.
For a Material defined resource like colorOnPrimary, you must refer to it as
com.google.android.material.R.attr.colorOnPrimary.
To opt out of this new behavior, set android.nonTransitiveRClass=false in your
gradle.properties file. Then you can access any resource without a fully
qualified path (i.e., simply R.<resource-type>.<resource-name>).
Note: This is relevant for all types of library resources, not just attribute references.
In order to use the latest versions of Material Components for Android and the AndroidX Jetpack libraries, you will have to install the latest version of Android Studio and update your app to meet the following requirements:
compileSdkVersion->35or later (see the Android 15 app migration guide)minSdkVersion->21or later
The latest Material and AndroidX Jetpack libraries now require your app to be compiled with Java 8. See the Java 8 language features and APIs documentation for more information on Java 8 support and how to enable it for your app.
You need to make sure your project is built with the following minimum
requirements, in order to support the latest build features such as XML macro:
- Gradle version 8.9
- Android Gradle Plugin (AGP) version 8.7.3
- Android Studio Ladybug, version 2024.2.1
Use AppCompatActivity to ensure that all the components work correctly. If you
are unable to extend from AppCompatActivity, update your activities to use
AppCompatDelegate.
This will enable the AppCompat or Material versions of components to be inflated
(depending on your theme), among other important things.
We recommend you perform an app-wide migration by changing your app theme to
inherit from a Material3 theme. Be sure to test thoroughly afterwards, since
this may change the appearance and behavior of existing layout components.
Check out the new Material Theme Builder which can be used to generate your
Material3 app theme, with all of the Material Color System roles filled out
based on your brand colors.
Note: If you can't change your theme, you can continue to inherit from
an AppCompat or MaterialComponents theme and add some new theme attributes
to your theme. See the
AppCompat or MaterialComponents themes
section for more details.
Here are the Material3Expressive themes you can use to get the latest
component styles and theme-level attributes, as well as their Material3
equivalents when applicable.
Material3Expressive |
Material3 |
|---|---|
Theme.Material3Expressive.Light |
Theme.Material3.Light |
Theme.Material3Expressive.Light.NoActionBar |
Theme.Material3.Light.NoActionBar |
Theme.Material3Expressive.Dark |
Theme.Material3.Dark |
Theme.Material3Expressive.Dark.NoActionBar |
Theme.Material3.Dark.NoActionBar |
Theme.Material3Expressive.DayNight |
Theme.Material3.DayNight |
Theme.Material3Expressive.DayNight.NoActionBar |
Theme.Material3.DayNight.NoActionBar |
Theme.Material3Expressive.DynamicColors.Light |
Theme.Material3.DynamicColors.Light |
Theme.Material3Expressive.DynamicColors.Light.NoActionBar |
Theme.Material3.DynamicColors.Light.NoActionBar |
Theme.Material3Expressive.DynamicColors.Dark |
Theme.Material3.DynamicColors.Dark |
Theme.Material3Expressive.DynamicColors.Dark.NoActionBar |
Theme.Material3.DynamicColors.Dark.NoActionBar |
Theme.Material3Expressive.DynamicColors.DayNight |
Theme.Material3.DynamicColors.DayNight |
Theme.Material3Expressive.DynamicColors.DayNight.NoActionBar |
Theme.Material3.DynamicColors.DayNight.NoActionBar |
Here are the Material3 themes you can use to get the latest component styles
and theme-level attributes, as well as their MaterialComponents equivalents
when applicable.
Material3 |
MaterialComponents |
|---|---|
Theme.Material3.Light |
Theme.MaterialComponents.Light |
Theme.Material3.Light.NoActionBar |
Theme.MaterialComponents.Light.NoActionBar |
Theme.Material3.Dark |
Theme.MaterialComponents |
Theme.Material3.Dark.NoActionBar |
Theme.MaterialComponents.NoActionBar |
Theme.Material3.DayNight |
Theme.MaterialComponents.DayNight |
Theme.Material3.DayNight.NoActionBar |
Theme.MaterialComponents.DayNight.NoActionBar |
Theme.Material3.DynamicColors.Light |
N/A |
Theme.Material3.DynamicColors.Light.NoActionBar |
N/A |
Theme.Material3.DynamicColors.Dark |
N/A |
Theme.Material3.DynamicColors.Dark.NoActionBar |
N/A |
Theme.Material3.DynamicColors.DayNight |
N/A |
Theme.Material3.DynamicColors.DayNight.NoActionBar |
N/A |
| N/A | Theme.MaterialComponents.Light.DarkActionBar |
| N/A | Theme.MaterialComponents.DayNight.DarkActionBar |
Update your app theme to inherit from one of these themes:
<style name="Theme.MyApp" parent="Theme.Material3.DayNight.NoActionBar">
<!-- ... -->
</style>For more information on how to set up theme-level attributes for your app, take
a look at our Theming guide, as well as our
Dark Theme guide for why it's important to inherit from the
DayNight theme.
Material3 themes enable a custom view inflater, which replaces default
components with their Material counterparts. Currently, this replaces the
following XML components:
<Button→MaterialButton<CheckBox→MaterialCheckBox<RadioButton→MaterialRadioButton<TextView→MaterialTextView<AutoCompleteTextView→MaterialAutoCompleteTextView
You can incrementally test new Material components without changing your app theme. This allows you to keep your existing layouts looking and behaving the same, while introducing new components to your layout one at a time.
However, you must add the following new theme attributes to your existing app
theme, or you will encounter ThemeEnforcement errors:
<style name="Theme.MyApp" parent="Theme.AppCompat OR Theme.MaterialComponents">
<!-- Original AppCompat attributes. -->
<item name="colorPrimary">@color/my_app_primary</item>
<item name="colorPrimaryDark">@color/my_app_primary_dark</item>
<item name="colorSecondary">@color/my_app_secondary</item>
<item name="android:colorBackground">@color/my_app_background</item>
<item name="colorError">@color/my_app_error</item>
<!-- MaterialComponents attributes (needed if parent="Theme.AppCompat"). -->
<item name="colorPrimaryVariant">@color/my_app_primary_variant</item>
<item name="colorSecondaryVariant">@color/my_app_secondary_variant</item>
<item name="colorSurface">@color/my_app_surface</item>
<item name="colorOnPrimary">@color/my_app_on_primary</item>
<item name="colorOnSecondary">@color/my_app_on_secondary</item>
<item name="colorOnBackground">@color/my_app_on_background</item>
<item name="colorOnError">@color/my_app_on_error</item>
<item name="colorOnSurface">@color/my_app_on_surface</item>
<item name="scrimBackground">@color/mtrl_scrim</item>
<item name="textAppearanceHeadline1">@style/TextAppearance.MaterialComponents.Headline1</item>
<item name="textAppearanceHeadline2">@style/TextAppearance.MaterialComponents.Headline2</item>
<item name="textAppearanceHeadline3">@style/TextAppearance.MaterialComponents.Headline3</item>
<item name="textAppearanceHeadline4">@style/TextAppearance.MaterialComponents.Headline4</item>
<item name="textAppearanceHeadline5">@style/TextAppearance.MaterialComponents.Headline5</item>
<item name="textAppearanceHeadline6">@style/TextAppearance.MaterialComponents.Headline6</item>
<item name="textAppearanceSubtitle1">@style/TextAppearance.MaterialComponents.Subtitle1</item>
<item name="textAppearanceSubtitle2">@style/TextAppearance.MaterialComponents.Subtitle2</item>
<item name="textAppearanceBody1">@style/TextAppearance.MaterialComponents.Body1</item>
<item name="textAppearanceBody2">@style/TextAppearance.MaterialComponents.Body2</item>
<item name="textAppearanceCaption">@style/TextAppearance.MaterialComponents.Caption</item>
<item name="textAppearanceButton">@style/TextAppearance.MaterialComponents.Button</item>
<item name="textAppearanceOverline">@style/TextAppearance.MaterialComponents.Overline</item>
<!-- Material3 attributes (needed if parent="Theme.MaterialComponents"). -->
<item name="colorPrimaryInverse">@color/my_app_primary_inverse</item>
<item name="colorPrimaryContainer">@color/my_app_primary_container</item>
<item name="colorOnPrimaryContainer">@color/my_app_on_primary_container</item>
<item name="colorSecondaryContainer">@color/my_app_secondary_container</item>
<item name="colorOnSecondaryContainer">@color/my_app_on_secondary_container</item>
<item name="colorTertiary">@color/my_app_tertiary</item>
<item name="colorOnTertiary">@color/my_app_on_tertiary</item>
<item name="colorTertiaryContainer">@color/my_app_tertiary_container</item>
<item name="colorOnTertiaryContainer">@color/my_app_on_tertiary_container</item>
<item name="colorSurfaceVariant">@color/my_app_surface_variant</item>
<item name="colorOnSurfaceVariant">@color/my_app_on_surface_variant</item>
<item name="colorSurfaceInverse">@color/my_app_inverse_surface</item>
<item name="colorOnSurfaceInverse">@color/my_app_inverse_on_surface</item>
<item name="colorOutline">@color/my_app_outline</item>
<item name="colorErrorContainer">@color/my_app_error_container</item>
<item name="colorOnErrorContainer">@color/my_app_on_error_container</item>
<item name="textAppearanceDisplayLarge">@style/TextAppearance.Material3.DisplayLarge</item>
<item name="textAppearanceDisplayMedium">@style/TextAppearance.Material3.DisplayMedium</item>
<item name="textAppearanceDisplaySmall">@style/TextAppearance.Material3.DisplaySmall</item>
<item name="textAppearanceHeadlineLarge">@style/TextAppearance.Material3.HeadlineLarge</item>
<item name="textAppearanceHeadlineMedium">@style/TextAppearance.Material3.HeadlineMedium</item>
<item name="textAppearanceHeadlineSmall">@style/TextAppearance.Material3.HeadlineSmall</item>
<item name="textAppearanceTitleLarge">@style/TextAppearance.Material3.TitleLarge</item>
<item name="textAppearanceTitleMedium">@style/TextAppearance.Material3.TitleMedium</item>
<item name="textAppearanceTitleSmall">@style/TextAppearance.Material3.TitleSmall</item>
<item name="textAppearanceBodyLarge">@style/TextAppearance.Material3.BodyLarge</item>
<item name="textAppearanceBodyMedium">@style/TextAppearance.Material3.BodyMedium</item>
<item name="textAppearanceBodySmall">@style/TextAppearance.Material3.BodySmall</item>
<item name="textAppearanceLabelLarge">@style/TextAppearance.Material3.LabelLarge</item>
<item name="textAppearanceLabelMedium">@style/TextAppearance.Material3.LabelMedium</item>
<item name="textAppearanceLabelSmall">@style/TextAppearance.Material3.LabelSmall</item>
<item name="shapeAppearanceSmallComponent">@style/ShapeAppearance.Material3.SmallComponent</item>
<item name="shapeAppearanceMediumComponent">@style/ShapeAppearance.Material3.MediumComponent</item>
<item name="shapeAppearanceLargeComponent">@style/ShapeAppearance.Material3.LargeComponent</item>
</style>Take a look at our documentation for the full list of available Material components. Each component's page has specific instructions on how to implement it in your app.
Let's use text fields as an example.
The default outlined text field XML is defined as:
<com.google.android.material.textfield.TextInputLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:hint="@string/textfield_label">
<com.google.android.material.textfield.TextInputEditText
android:layout_width="match_parent"
android:layout_height="wrap_content"/>
</com.google.android.material.textfield.TextInputLayout>Note: If you are not using a theme that inherits from a Material3
theme, you will have to specify the text field style as well, via
style="@style/Widget.Material3.TextInputLayout.OutlinedBox"
Other text field styles are also provided. For example, if you want a
filled text field
in your layout, you can apply the Material3 filled style to the text field
in XML:
<com.google.android.material.textfield.TextInputLayout
style="@style/Widget.Material3.TextInputLayout.FilledBox"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:hint="@string/textfield_label">
<com.google.android.material.textfield.TextInputEditText
android:layout_width="match_parent"
android:layout_height="wrap_content"/>
</com.google.android.material.textfield.TextInputLayout>Material Components for Android welcomes contributions from the community. Check out our contributing guidelines as well as an overview of the directory structure before getting started.